You start at 20 life, play one land a turn, and draw one card a turn, and you can have some life, land, and card advantages based on what youre playing
Drawing Two Of course, for any of our creatures to do anything, we need to make sure that we are consistently drawing at least two cards each turn
If youre unfamiliar with Standard, its a competitive format that uses the cards from the last three years of releases and allows up to four copies of a card
Greater Auramancy gives your enchantments and enchanted creatures shroud, meaning they can't be targeted by spells or abilities, both those controlled by you and your opponents
Getting this under $5 may be possible, which is a bargain, but there are also extended border versions going for over $20 at time of writing, too